ive been focusing on finalizing my robot all day, as its really been holding me back. ive eventually got it to a place i sort of like, although i think more physical wear and tear needs to be added. i have to be careful with that though because i really dont want to spend ages on tiny little details.
as it is now, im confident i could build and rig him and could happily animate my characters and tell my story with him as it is now as a design.
im not a character designer, i try my best, but i dont really enjoy it. having said that i think these are the best ive done as they are now, and thats ok with me. i need to explore how they will move, and get some poses in there to really understand their shape now.
So here he is!

I been editing and tweaking my basica idea all day, and ended up shifting a lot of it around in photoshop. and yes i cheated by flipping half of my drawing so it was symmetrical.
colouring it in for two different time periods really helped, as it was much easier to age something once i knew what it looked like new. i tried to tell a story with where the rust is... how water might drip and dust collect in places.
so, its 4am, and i need some sleep! tommorrows goal is a FINISHED storyboard, edited and with enough frames that i can get a decent animatic done.
ta-rar!

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